Week 4- Part 1
- elyseresseguie
- Apr 15, 2021
- 1 min read
Overview
I have been working on improving the animation and integrating the effect into our previs, working towards our teams overall goal for the week of having a composited test render of shot 1 and possibly shot 2.
Mentor Feedback
I Was given the suggestion of transforming points using quaternions but decided to continue with primintrinsic transformations for this project. I intend to study up on quaternions and radians so that I can use this method in the future. I do intend to implement more variation in the size of the chunks and in the speed of the effect.
Version 1
I created more variation in the size of the chunks.
Was having problems with jittering as result of extending the effect much further.
The way I had originally intended on integrating the effect into the scene was expensive so I had to create a work around.
Version 2
Created a better work flow for integrating the effect into the scene.
The effect is too straight and the timing is too constant.
Needs to be more behind the car.
Pieces need to rotate more smoothly
Spreading and rising could be faster.
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