Week 5
- elyseresseguie
- Apr 22, 2021
- 1 min read
It was suggested to me to not tone down the heaving and make the animation more violent. I am struggling most with finding easier ways to control the acceleration per piece. I am ready to have some pieces fall into the crack and start adding debris.
I experimented with some ground shaking though we would have to add it to the rest of the environment. Possibly it can be faked in the camera or in compositing.
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