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Week 7 Part 1


This week I have been working on finalizing the animation of the effect in its relation to the car as well as creating a first pass of the debris.


Debris


I feel that my first iteration of the debris is pretty successful so far. It was a bit of a struggle trying to source the debris since I animated the effect and couldn't use it to generate velocity. As well, using the crack as collision geometry was too expensive.




Layers


I used three different layers of debris to get this effect. A low, medium, and high source.


Low layer:


Low and Medium layer:


Low, Medium, and High layer:



Shot 3 Final Animation


The crack is now behind the car but still mostly in frame.


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